#pragma once
#include "VXApi.h" 
#include<vector>
using namespace std;
class SketchUtil
{
public:
	static int CreateArc(svxPoint startPt, svxPoint endPt, svxPoint centetrPt,int number);

	static int CreateLine(svxPoint startPt, svxPoint endPt);
	static int Insert3dSketch();

	static int Exit3DSketch();

	static evxErrors CreateSpLine(vector<svxPoint> dynamicPoints);

};

